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Avernum 6 singleton
Avernum 6 singleton











avernum 6 singleton

It is very important that if Gladwell summons, you run into the room and hide. (Or, if Gladwell didn't damage you much, repeat until either he does or he summons.)

#AVERNUM 6 SINGLETON FULL#

Take one step (usually away from Gladwell ), and combat will re-begin on your turn, with you not terrified and with full AP for running back into the room and healing with the door closed. He'll usually terrify you, but since combat has ended and it only lasts for one round, it's almost harmless. So, the trick is to end combat with Gladwell visible, getting the message that it will end at the end of this round. The mechanically exploitive part is this: when you are terrified (as the geas will do to you when you attack Gladwell), you can still move normally outside of combat mode. It took about half an hour once I had this solution.Īnyway, that was the AI-exploitive part. Then I'd wait out the summon and rebuff as needed from the perfect safety of the closed door. Lured Gladwell into the library, where I pecked at him with Smite (the most damaging thing I had against him, interestingly) and then ran into the reading rooms and closed the door when he would summon something. I used 2 invulnerability potions and an assault elixer, along with lots of fire blast, to survive his shades. Has anyone killed Gladwell as a singleton before? It took me quite a while to come up with my solution, and I wonder if anyone came up with something better. The fight with Gladwell was only a success through a degree of game-mechanical and AI exploitation that can only be characterized as "relentless." (Along with an assault elixer, two invulnerability potions, and several energy potions.) He just got back to the Azure gallery after finally killing Gladwell. Mine (Slith Divinely Touched Natural Mage) is level 36, and has been as far as Vahnatai lands. I'm wondering what kind of progress the rest of you are making with your singletons.













Avernum 6 singleton